Gear Krieg is a superscience role-play and tabletop game set during an 'alternate reality' World War 2.
I am currently working on a set of rules for Naval action set in the Geak Krieg based upon the Heavy Gear Fleet rules presented in the Silhouette Heavy Gear Miniature rules book.
Below are links to some of the work in progress. This currently consists of a number of ship and aircraft datacards plus a sheet of alterations to the game rules as printed in the Heavy Gear Fleet rules. All documents are zipped pdf's.
- gk_fleet_rules_11.zip (0.12mb)
- Rules sheet v1.1, last updated 14th June 2006.
- gk_uk.zip (1.51mb)
- Eighteen British surface vessel datacards, last updated 14th June 2006.
- gk_uk_ac.zip (0.80mb)
- Seven British aircraft and small surface combatant datacards, last updated 14th June 2006.
- gk_ge.zip (2.10mb)
- Fourteen German surface and large air units (Luft-fortresses), last updated 14th June 2006.
- gk_ge_ac.zip (1.26mb)
- Ten German aircraft and small surface combatant datacards, last updated 14th June 2006.
- gk_us.zip (1.18mb)
- Fourteen US surface vessel datacards, last updated 14th June 2006.
- gk_us_ac.zip (0.92mb)
- Eight US aircraft and small surface combatant datacards, last updated 14th June 2006.
- gk_ru.zip (0.86mb)
- Nine Russian surface vessel datacards, last updated 14th June 2006.
- gk_ru_ac.zip (0.23mb)
- Five Russian aircraft and small surface combatant datacards, last updated 14th June 2006.
- gk_ja.zip (0.58mb)
- Seven Japanese surface vessel datacards, last updated 14th June 2006.
- gk_ja_ac.zip (0.24mb)
- Three Japanese aircraft and small surface combatant datacards, last updated 14th June 2006.
- gk_generic.zip (0.41mb)
- Five generic freighters and civilian vessels suitable fo convoys, targets, etc, last updated 11th June 2006.
Last updated 14th June 2006
